PCRPG Demo 1.1d + Preview


Big, sexy update for everyone except Mac and Linux users (until I get my VM set up again). 

All Versions
- Fixed various typos.
- Fixed a bug where spamming "back" during automatic level up would sometimes cause the game to soft lock
- Updated how speed works. Actions that "usually go first" will work with multiple actions.
- Catzaral gunk now actually works.
- Fixed a bug with shadowsknife where instead of increasing the damage you deal it increased the damage you took.
- Fixed Waste stacks from Frog Mask increasing the damage enemies receive by 10% each instead of 1%.
- Fixed incorrect help text on Zarm -- updated how Zarm works.
- Updated the Sick state to be more in line with how other states work
- Waste stacks are now properly removed between retries
- Augoeides skills are now all viewable outside of combat.
- Fixed Augoedes's Fortify getting buffed ONLY when it wasn't empowered instead of being buffed when it was empowered.
- Fixed Inspire eating a cast.
- Added juicy screen shake to highly damaging attacks. This can be disabled in the settings.
- Screen shake is capped to a maximum intensity by default, but there is a setting to bypass that if you're a psycho.

Okay. Now I'm done, unless someone finds another game-breaking bug. This will probably actually be the final update for the demo until Part 2 is released. Did I mention I'm working on Part 2?

This is Zerfall, the main character in Part 2. He has no learnable skills, but he dual wields weapons and gets unique skills from the weapons he's using. He is a self-sufficient damage dealer who is extremely versatile and also fun as shit. The skill curve for him is steep but rewarding.

Currently I have 3 new party members fully implemented, with more planned in the future. More updates on Part 2 to come.

Files

PCRPG1.1d-win.zip 142 MB
Jul 18, 2022
PCRPG1.1d-web.zip Play in browser
Jul 18, 2022

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